Two Worlds Epic Edition MULTi8-PROPHET
Two Worlds Epic Edition MULTi8-PROPHET - 5.58 GB
Release Date :August 21, 2007
The world changed when Aziraal, the god of war, was slain in the huge battle long ago. The hordes of Orcs lost their divine leader and were forced to withdraw to the southern wastelands. Now, thousands of years later, the location of Aziraal's tomb is still unknown, well hidden by other gods who did not dare to entrust the secret to mere mortals. However, now, a fragile peace between the civilized races and the hordes is at stake. When the dwarven mining expedition discovered an ancient temple dedicated to an unnamed deity, a silent war begun, and it will soon ignite the fires that will lead to the holy crusade of the Orcs. However, the real danger lies somewhere else. A powerful force churns silently - weaving a secret plot of fear and destruction. In the end one of the Two Worlds will remain.
2 GHz Pentium
512 MB RAM
Graphics card with Shader 2.0 or higher
DirectX compatible sound card
Number Of Players: unlimited
The world literally comes to life as it immediately reacts to the player's actions and changes accordingly
Non-linear storyline -- Players can shape their own story by choosing the path of conducting the main conflict and resolving meaningful side-quests.
Spectacular and dynamically choreographed fights.
Free and unlimited character development -- Players can experiment with different careers and even reverse their former choices with the help of "career changers".
Unique magic system -- Players are allowed to assemble their own magic spells.
Players can travel and fight on various animals from horses to tamed lizards and beasts.
A choice of traps and snares at the Player's disposal.
Randomly generated pieces of equipment, thematic sets and combined items offer the space to experiment and satisfy the need to collect.
Hyper-realistic tree physics and sophisticated weather system make the world come to life as has never been seen before.
Advanced Artificial Intelligence that manages group behaviour of large virtual communities.
Unlimited player open-world adventures (PC version only)
Extensive usage of Pixel Shader 2.0 and 3.0, HDR, multiple materials and unique shadow engine to ensure the best visuals possible.
Support of Multi CPUs and Multicore CPUs, SLI and CrossFire Technology
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