Unity 3D UI Essentials by Simon Jackson

Unity 3D UI Essentials by Simon Jackson
Unity 3D UI Essentials by Simon Jackson
English | 31 Jan. 2015 | ISBN: 1783553618 | 280 Pages | PDF | 6 MB

Leverage the power of the new and improved UI system for Unity to enhance your games and apps

About This Book

Discover how to build efficient UI layouts coping with multiple resolutions and screen sizes
In-depth overview of all the new UI features that give you creative freedom to drive your game development to new heights.
Walk through many different examples of UI layout from simple 2D overlays to in-game 3D implementations

Who This Book Is For

If you have a good understanding of Unity's core functionality and a decent grasp of C# scring in Unity (although not essential if you are just using the Editor with the new UI), you'll be well placed to take advantage of the new UI feature set.

In Detail

Unity is a powerful cross-platform development engine that provides rich framework to create 2D and 3D apps or games. Through Unity, users are able take master the complexities of game development with ease, including animations, physics, renderings, shaders, scring and now, Unity have released a new and advanced system to cope with the UI demands for modern applications and games.


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