Master of Orion v45.6.1.2 -DZTEAM

Master of Orion v45.6.1.2 -DZTEAM
Master of Orion v45.6.1.2 -DZTEAM|3.87 GB

The planet Orion itself is a lush, fertile planet with vast mineral resources. It is guarded by the Guardian - a powerful vessel which you have to defeat in order to plunder Orion's riches.

As you attempt to expand your empire, you will have to trade and steal technologies form rivals. Your ships can be improved over the game, in terms of engine power, shields, cloaking devices and weapons, and different combinations of these can be integrated. Resource management is largely set using sliders, which reduces the amount of time spent on micro-management.


+1 Food added to Colony Base
Colony Base is now a 2nd tier tech
Colony Ship now carries 2 Food units by default (Starting Food Supply set to 2)
Fungal Farms moved to Biotechnology
Population Growth min and max values re-balanced
Automated Factory, Hydroponic Farm, Research Lab and Biospheres production cost modified
Food multiplier factor increased for Ocean, Terran, Gaia and Uber biomes
Implemented asymmetric colony growth formula
Tweak for population growth values
Terran racial biases modified (AI-related change)
Refresh food output calculation on new colonies after their starting structures have been deployed
[CombatScreen] Victory Chance now uses the same (new) formula for both Defending and Attacking (before it was using the old formula if you were the defender)

Windows XP / Vista / 7 / 8 / 10, 1 GHz Processor (1.4 GHz recommended), 256MB RAM (512 recommended), 3D graphics card compatible with DirectX 7 (compatible with DirectX 9 recommended)

Master of Orion v45.6.1.2 -DZTEAM

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