Look development and Image based Lighting Fundamentals

Look development and Image based Lighting Fundamentals

Look development and Image based Lighting Fundamentals

8 Weeks | Video: h264, yuv420p, 1152x720 30fps | Audio: aac, 44100 Hz, 2 ch | 5.8 GB
Genre: eLearning | Language: English

Fast-track your workflow by undertsanding the principles and techniques behind good look development and lighting. A sound understanding of these techniques will not only provide you with a method to consistently achieve a desired look, but will also allows you to view the world around you in a new and exciting light.

Drawing on his experience drawn from working on films like, Avatar, Iron Man 1 & 2, Harry Potter and the Deathly Hallows, The Avengers and Guardians of the Galaxy Noah wil take you from the fundamentals to lighting using captured environments and HDRI Images. You will learn what what makes or breaks lightiing in production and come to understand a broad range of industry practices.

During this workshop we’ll spend the first few weeks learning the core fundamentals of look development and what makes or breaks it in production. We’ll look at lighting environments and how they are captured on set and look at how we can replicate them in the computer. From there we’ll then setup a good turntable environment to study our look-dev in, and move into the shading and texturing and how this defines the look of our subject matter. We’ll then finish up with some advanced techniques and I’ll share some production tips and tricks that I have learnt over the years.

From there we’ll move into the lighting component of the course. Starting again with the core fundamentals of lighting and our available techniques, as well commonly used terms and techniques in production and on set. We’ll then look at what creates interest in lighting, and why certain techniques are chosen and what they achieve. We’ll then move into the environment section and how we can add light using captured environments and HDRI images that we have taken on set to enhance our level of realism. Finally, we’ll look at some advanced techniques and I’ll share some production tricks, and we’ll wrap up by putting our look-developed object into a shot and integrate it with some solid lighting.

Home Page - http://www.cgsociety.org/training/course/look-development-and-image-based-lighting-fundamentals



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