GameMaker Programming By Example

GameMaker Programming By Example

GameMaker Programming By Example By Brian Christian, Steven Isaacs
2015 | 212 Pages | ISBN: 1785887963 | EPUB | 2 MB

Master the development of 2D games by learning to use the powerful GameMaker Language and tools provided by the GameMaker: Studio workspace and engine!About This BookRapidly develop games using the powerful yet easy easy-to to-use GameMaker: Studio engine Comprehensive: This is a comprehensive guide to help you learn and implement GameMaker's features. Go through step-by-step tutorials to design and develop unique gamesWho This Book Is ForIf you have at least some basic programming experience of JavaScr or any other C-like languages, then this book will be great for you. No experience beyond that is assumed. If you have no game development experience and are looking for a hobby, are an experienced game developer looking to master some advanced features, or fit anywhere in that spectrum, then you will find GameMaker: Studio and this book to be very useful in helping you create exciting games.





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